
At last, after seemingly endless brainstorming, wireframing, coding, testing, bug-fixing, re-testing, submission to Apple, approval, and dealing with the awfulness that is iTunes Connect, it’s time to make your app available for sale. You’ve already prepared PR materials and targeted your audience, and now it’s time to embark on the final, most exciting phase of building an app: the launch.
Don’t kid yourself by thinking that once your app is available in the App Store you’ll be able to go on vacation and occasionally check your download figures and chart ranks while sipping a piña colada. Your work is far from done. Actually – and you had better sit down for this – it will never be done, for as long as the app is available for sale. That is, if you actually intend to make money from publishing apps.
Cheer up, though – one of the great things about the App Store…



